getCharacterScale (thisCharacter);
Get the current scale used when drawing thisCharacter to the screen as a percentage.
If thisCharacter is represented on-screen as a character, the return value will be the scale used when currently drawing the character on the screen as a percentage. For example, if the character is being drawn at half its original size, the return value will be 50. If thisCharacter isn't currently on-screen, the return value will be 0.
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