stopCharacter (thisCharacter);
Stops thisCharacter from moving. The command does not stop any animation if the character isn't currently moving.
TRUE if thisCharacter is an object type which is currently represented on the screen as a character and was previously moving, otherwise FALSE (i.e. TRUE if the call to the function was a success).
SLUDGE and this SLUDGE documentation are copyright Hungry Software and contributors 2000-2012