SLUDGE

stopCharacter


Syntax:

stopCharacter (thisCharacter);

Purpose:

Stops thisCharacter from moving. The command does not stop any animation if the character isn't currently moving.

Return value:

TRUE if thisCharacter is an object type which is currently represented on the screen as a character and was previously moving, otherwise FALSE (i.e. TRUE if the call to the function was a success).

See also:

Object Types as Characters

addCharacter

forceCharacter

moveCharacter

showCharacter